Wednesday, 15 June 2016

Max has a head!


Lets give Max a head! 

I got a bit to excited on this one, and I couldn't wait to see if I could replicate my 2D concept of Max's face in to a 3D sculpt.
So as I jumped straight in.. I may have forgotten to take some photos but I haven't missed anything to important!

I began by scrunching up a ball of foil to act as the inner core of the head, and this will limit the amount of sculpey I would need to use.

F.Y.I I am using sculpey to sculpt the head as I will need to bake the head later to get it hard, to then mold the head in silicone.

After I had the foil ball, sculpey was then put on top to get the rough head shape. I also made some rough eye shapes, to allow me to see where the eye sockets needed to be and how the face would mould around the eyes. The eyes are not the final ones, but were close to the finish ones (It would have probably been best to get the final eyes finished for this part..... Although I would not have the head to judge how big the eye's should've been.... You decide whether you have the eyes first or after)

So these where the images of the head shape roughly sculpted









Sorry about the blurriness of the photos, it may have something to do with the new photographer I hired! 




He's fired now! 


After the shape was there, I then started to build out the nose and adding details around the eyes.
As the head will be moulded and casted, I thought it would be best to do the head separate as it would be easier to take the head out of the mold!




I then took the eyes out and baked the head in the oven. I baked the sculpey at about 135 degrees Celsius for about 20 - 25 minutes due to the thickness of the clay. 


The limited time to get things done made me do all these steps quite quick. There it was only after baking that I actually realised that the back of Max's head did not curve smoothly and looked like he had a lump on the bottom of the back of his head!




So I took a dremel and a sanding bit, and began sanding that down until I got the right curve.







I was happy with how the head now looked, and moved on to sanding. I began with a corse 80 grit sand paper, and then moved up all the way to 1200 grit.



This then gave a smooth finish to the head.

I forgot to take a photo of the finished head, but I still have it so if your viewing this, the smooth head picture will be up as soon as I collect my camera from Uni!



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